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Game Designer

LUCAS BRITTON

Level 3 Game Technology Student

Lucas.PNG

BIO

I would use to describe myself are friendly, eager to learn and reliable. I am very hard working, approachable, and have the patience to persevere and I believe I possess the right attitude, drive and enthusiasm to learn and succeed in the game industry.

One of the main passions is gaming and technology. As well as studying computer science at school which spark one of my keen interest in code as well as like to relax at the end of the day and play games Such as the halo Series being one of my all-time favourites.

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My Game

Here are some of my Games i have made

Blocky Snake

Blocky snake is the name for a video game concept where the player manoeuvres a line which grows in length, with the line itself being a primary obstacle.

How this works is the player controls a dot/square. As it moves forward, it leaves a trail behind, resembling a snake. In some games, the end of the trail is in a fixed position following the dot/square. The player loses when the snake runs into the screen border or its trail.

I am very proud of this game seeing as it was the first game, I made which used C# scripts to make everything from the board to the character movement and tail generation

Home: Work

Here are some of my art and concept art

"The best way to predict the future is to create it"

Abraham Lincoln

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